Whenever a prominent awards ceremony approaches, there’s always an outcry for introducing of new categories to acknowledge overlooked contributions and satisfy the spirits of enthusiasts dedicated to specific genres.
A fellow writer previously argued advocating for terror-themed awards. That would be fantastic. The same goes for board games, this being someone's personal cause. However, I must insist for pushing forward because like all single-minded supporters, I possess a compelling case backing this proposal is the most urgent and significant. This is the request: There should be an award type for logic-based games.
Categorizing Game Types
Organizing artistic expressions is not a science; it’s very subjective, and typically start arguments resulting in unclear classifications. This explains why film award organizations don’t do it. However, it represents an unavoidable compromise within the realm of interactive entertainment, which are so diverse they hardly constitute one unified medium.
For the full spectrum of achievement in video games to gain proper attention, and for games of all stripes to have a chance for representation, specific award classifications remain vital.
Existing Game Classification System
The major gaming awards offer these genre categories for Action, Adventure-action titles, Role-Playing, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Together, these six categories effectively encompass a lot of ground, making space possible for numerous titles.
This doesn't apply to logic-based experiences. There’s simply nowhere to accommodate them. Examine these examples from recent excellent titles, all very different: the architectural riddles in a particular game, the pulse-pounding block-matching from another release, engaging interpersonal challenges of a third title. Where could they possibly go within current classifications? Simply put, no category fits.
The Representation Problem
Numerous examples exist excellent brain-teasers launched regularly lacking appropriate categories during gaming ceremonies, if they accidentally match award groups including Mobile Game, VR/AR Game, or the extremely competitive Indie races.
- A renowned logic title wasn’t nominated completely in 2014
- Another imaginative release missed out during that ceremony
- Well-received sorting experience was overlooked recently
- Limited numbers of logic titles managed to sneak into niche award types
Importance of Logic Titles
These are often compact experiences, however the design of the puzzle game carries substantial weight. Well-known matching games count as most popular titles in the world continuing this trend for many years.
The iconic tile-matching title rivals well-known building titles competing to become best-selling game of all time; it also contends for best game of all time. Logic titles represent cornerstones to the art of video games, while interacting with almost every other genre.
The Solution and Justification
Logic titles wouldn't face that issue. One could readily select five nominees interesting, varied, worthy titles annually without trouble — or rather, with difficulty, given the need to exclude numerous deserving experiences.
And to reiterate, these are games lacking appropriate categories in important events. Logic title developers operate at the hard edge interactive creation, creating some of the purest expressions of gaming itself. Just like cinema stunt performers, they merit acknowledgment. Let’s not keep them waiting decades.